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This move actually wrests control away from you for a brief period and transfers into a cutscene, where, regardless of whether you're on offense or defense, your players will pull off some manner of insane maneuver to get the ball to the end zone. However, if you hold off and let the second meter build on top of that one, you can do a gamebreaker 2. If you fill the first one up, you can press the appropriate button and send your team into gamebreaker mode for the usual span of a single drive. Now you actually have two gamebreaker meters to fill as you pull off all your nifty little style moves. Outside of wall moves, there's also a new type of gamebreaker move, aptly titled the gamebreaker 2. However, if the defense gets to you first and tackles you into one of these hotspots, they'll get their own bonus. There are also a series of hotspots set across each of the game's stages, where, by performing wall jumps and jukes specifically into them, you'll get a humongous style-point bonus. Wall jukes give you a little more spin or bounce as you move past a defender, and wall jumps simply let you leap over the defense. These are basically stylish jukes and jumps that can be performed simply by pressing the style-move button and the corresponding juke or jump button while running near a wall. The biggest change comes in the form of wall moves. All the fundamentals, including the style moves, simplified playbooks, and gamebreakers, are back again just as they were before. As far as gameplay is concerned, NFL Street hasn't changed much over the past 11 months.
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